Lamp impact version 2

I decided to have one last stab at the lamp idea, this time approaching it (quite literally) from another angle.



My idea this time was to have the ball come from the side and strike the lamp from the back, bouncing off and knocking it forward. I thought this might be slightly easier to accomplish and also give me an opportunity to practice a rebound from the ball hitting a vertical object.

I think it sort of works, though I think it's lacking in impact and it's a bit too quick to be fully comprehendable. Once again I need to look at adding more frames and finding a way to just extend the scene a little bit longer so that it has time to register and sink in.

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