Showing posts with label notes. Show all posts
Showing posts with label notes. Show all posts

Design considerations: Scarecrow

I found that I had a far more difficult time drawing the scarecrow than the crow; I'm not entirely sure why. I think it's mostly due to the fact that I don't 'know' him very well — I've not really spent enough time with him. It's one thing to know a character's personality but another matter entirely to truly understand what makes them tick. But, again, this is mostly shape experimentation — once I've got a feel for the shape of scarecrows I can begin trying to get inside his head and really work on bringing some life into him.

Just to clarify, obviously what I'm putting here is simply my own interpretation of the characters — I hope I don't come across as if I've totally dominated the design! I just thought it might be helpful to put these up and show how I approached the subject. :]



Again, I started just by looking very generally at some scarecrows. I really liked the one in the lower right corner; a great example of a simple but pretty refreshing take on the conventional scarecrow!


I toyed with the idea that maybe the scarecrow could look as if he was trying to be scary, perhaps by giving him long, thin and pointed fingers — perhaps they could even be made out of sticks?

Jazzy specified that the scarecrow should be tall and very thin to emphasize his clumsy nature — maybe we could give him big hands and feet to further suggest this? 

I was looking at some other tall, spindly characters as a point of reference —Jack Skellington in particular, as though he's a little different to what we're going for in terms of design his exaggeratedly thin limbs and a rather large, circular head are quite nice features for a scarecrow. I really liked how the eyes and mouth looked on Jack so I tried to incorporate something similar into some of the sketches.



I was mostly just experimenting with body language and more head designs here; I wondered how a naive and slightly nervous character might hold himself, I thought perhaps with his feet turned inwards, but he just ended up looking really timid and anxious. 

A stocky design for the crow might work quite nicely with a scrawny scarecrow — the combination of tall/thin and short/stocky characters is quite prevalent in a lot of children's animation. Many notable cartoon duos have massively contrasting body structures:





Radically different body structures in visual media where two or more main characters dominate the screen helps to create visual distinction and interest — strong silhouettes so that the characters remain recognisable in any given situation (at a distance, in the shadows, even in different costumes)

I thought this might be a nice idea to play around with and so experimented a little more with the idea of a short, fat crow:




I started trying to think more about character interaction at this stage — how the scarecrow might physically respond to the crow whenever it comes near him. Should it be outright terror, or is it more subtle? Is he merely uncomfortable around crows, or physically repulsed?

Was thinking about what sort of clothes he might wear and was slightly amused with the thought that, being a scarecrow, he just wore whatever leftover tat the owners had lying around — an outsized sweater, a lonely oven glove?

I'm going to focus more on actual scenarios and character interaction now, to try and really get to grips with the relationship and personalities of the two characters. Hopefully this will help me bring out more character in these drawings!

Sketchbook: Shoot me again (re-do)

Andy gave me some great feedback on my lip syncs so far and suggested that my "shoot me again" was a little at odds with the sarcastic tone of the dialogue, so I'm having a bit of a crack at re-doing it to better reflect that. Rather than moving forwards, he suggested that the character should pull back.
Click for full size
Sarcasm is quite a tricky expression to convey in any case, but it's even worse when your character doesn't have eyebrows! You don't quite realise how much dimension they add to a character's face until you remove them.

I had a shot at drawing some 'regular' expressions first, before attempting to translate them onto my character's significantly more simplified features. I've always felt that the aim of animation, and indeed drawing in general, is to convey as much information with as few lines as possible. You need to make each and every line count — if it's not contributing anything to the expression, remove it!

Also trying to pin down his body language at this stage — I want him to shift his body weight backwards, shoulders and arms up in an almost defensive shrug. "Shoot me again — I enjoy it!" I'm having some trouble getting the balance right.
Click for full view
So far I've not liked the way that adding eyebrows completely changes the structure of my character's face, so I'm leaning towards keeping them off. I'm trying to figure out a way of shaping his eyes to suggest the existence of eyebrows. I'm finding it quite difficult, though I think the inclusion of his lower eyelid into the expression helped a lot.

I still need to really pin down the expression and body language. I don't think it'll do too much good to keep working on them entirely separately. I need to start trying to combine them properly to see how they work together.

Photoshop introduction

At the end of our Photoshop introduction today, we were set a quick task to raid Google images and create a collage of what we're doing this weekend to ensure we'd taken everything on board and were comfortable using the selection tools we'd been shown. I present the fruits of my labour...


On Saturday I'm going to Guildford for shopping and excitement! On Sunday, I'll be saving the world and probably phoning my mum. When I'm around, party time is all the time.

See below for notes from today if you're interested in that kind of thing!

Initial project thoughts — Digital Animation

In response to some of the things Craig told me, I went straight to the library and got a load of books on fairytale/children's book illustrators. He mentioned that he favours Disney films and children's fairytales (notably Beauty & the Beast and Peter Pan) so I've started by looking mainly at classic illustrations from those particular stories.

Craig initially struck me as a very warm-hearted person with strong connections to his childhood, so I'd like to try to represent that by somehow combining the charm and appeal of Disney's popular renditions of fairytale characters with the sentimentality and intricacy of classic fairytale illustrations.



















One of the things I love about these old illustrations is the attention to detail. The very soft watercolors and delicate lines would make excellent stop-motion puppets if I was able to faithfully replicate the style (perhaps using modified photographs?)

I've put together a very quick 'influence map' in my sketchbook of just a few images that caught my attention to give me a visual starting point (and something to refer back to in case I get stuck).

Digital Animation — partner notes

Just quickly adding the notes I took from my 'partner interview' (for want of a better term)

Craig Smitherman

21, Sittingbourne, currently living with brother in Guildford

Favourite place: Holland because of the scenery and night sky, stars
Most used phrases: "Hi," "You alright?" "How are you?"
Hobbies: Drawing, mostly people, listening to music.
Favourite music: Jazz, bluegrass, easy listening, country and folk. Melody Gardot, Dolly Parton, Alison Crowe

Has always wanted to visit Paris because of the architecture, sculpture and lifestyle. Would also like to go to Disneyland! Favourite time of day is night. Definitely more of an owl than a lark.

Interested in animation to tell stories. Has always drawn and written ideas, but never pieced them together. Previously attended UCA Canterbury

Interested mainly in 2D and stop motion animation — favourite film is Beauty & The Beast. Favourite animators are Glen Keane and Lotte Reiniger.

Favourite cartoons: Tom & Jerry, Loony Tunes, Spongebob

Favourite stories: The Night Before Christmas, Peter Pan. Loves children's stories and fairytales.

Favourite colour: Everything (mostly festive colours — red, gold, green).

Interested in Victorian era — dress style, decorative art. 

Who would play him in a film: Twin brother

Five words to describe himself: Funny, caring, polite, banter, creative

Would most like to see himself in a fairytale-type story