I went back again and rejiggled my last attempt, having a crack at fixing the arms. This time I made sure that the arms were further away from the body at the highest point of their swing to allow more space for inbetweens.
I quite like the up and down movement, but the arms are too stiff. The upper arm movement looks okay but the lower arms need to follow their own arc and 'flick' a bit as they swing back and forth — at the moment they follow the movement of the upper arm and so appear a bit stiff.
There's another kink in his arms that Ron suggested might be due to the first and last frames (where the cycle begins again) not quite lining up properly, so I'll go back and have a look at those to see if there's anything I can do to fix it. He also suggested a couple of oddities in the figure's front knee, the first where the foot slides back as the figure drops but the knee doesn't quite follow. There's also a point just before the passing position where the leg kicks backwards instead of coming forwards — I was getting pretty frustrated because I couldn't really see where I was going wrong so I'm really glad he was able to point these things out to me. Being able to actually do something about it is immensely satisfying!
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