Animation Principles rough sequence


Pretty much the completed sequence at this stage. Certain parts I'm really not happy with — resuming the walk after kicking the ball and landing in the puddle, specifically. Two very minor things that are causing me immeasurable frustration. I think I must just be really tired — I can't seem to focus, can't seem to get them right and it's really, really getting to me.

Obviously there is no visible puddle yet... still need to add that in, which I'll probably do during the refning stage. I'm thinking I may repeat the 'happy' cycle once more just to give the puddle a bit more time to enter the screen.

It's still not quite long enough though, only 19 seconds — and he's off-screen for at least two of them. This is really worrying me as aside from repeating the happy cycle and shooting the stair-climb on doubles, I'm not sure how else I can extend the time. I don't want to stretch and pad out what's already there too much — might make it feel a bit artificial and lose credibility/presentation. aghhh

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