Angry walk V2

Technically V3 or V4 but I was stupid and didn't post the previous revision...!


(sorry, it's a little hard to see — should have looped it!)

This is for the scene just after he steps into the puddle — so he'll land in it around the centre of the frame, get annoyed and then storm off-screen in a rage.

Made a number of revisions to this, mainly in the legs. I removed a lot of redundant inbetweens and changed the way the legs move. Rather than striking the ground with his heel on the contact post I felt it would have more impact if his foot came straight down onto the floor. I think it serves to give the whole thing a greater feeling of weight. I think I'd like to tweak the foot a little more and have it tilt upwards very slightly just before it comes down. I think that might give it just a touch more power.

The arms and head were driving me crackers for ages — I just couldn't seem to position them correctly and was having real trouble visualizing how they should move. Nick was really great and sat with me for ages, helping me figure out what to do with them. I have no idea if you're reading this Nick, but if you are — thank you again. You're a godsend.

Got some good feedback from Ron on it as well who helped me tweak the arms and figure out the kinks in the initial head movement. I think I've got it to the stage where I'm mostly happy with it now! All that's left is to clean up the lines. My plan is to get as much animation roughed out as I possibly can before Christmas and then spend as much time as I need over the break refining the lines if necessary. As long as the basic movement is there it should be fine.

I'm now at that awkward position where I need to figure out what to work on next — everything I still have left to do is pretty tricky so I'm afraid to tackle any of it! I should really get back to that godawful sad walk cycle at some point...

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