Sketchbook: Thumbnail storyboard 21/01/2012

Following on from yesterday's comic, it occurred to me that despite my very obvious discomfort and what, at the time, felt like an onset of a seizure, nodody appeared to pay any particular attention. I don't go out expecting attention, per se, and to be frank I'm quite glad nobody did, but this is certainly not the first time it has happened. On a number of occasions I've been walking down the street and witnessed somebody having a seizure, or falling, or in some other form of trouble, and the amount of people that simply walk on by or — even worse — cross the road to avoid the situation is quite startling.

That's a bit of pointless preamble, but anyway — it got me toying around with a bit of an idea that I decided to very quickly storyboard as practice. It's unsophisticated, unrefined and just generally quite crap — but it's more an exercise in habit-making. I need to start jotting down everything and developing stuff. I tend to fool myself into thinking I have no ideas, when I do — it's just that I haven't learned to recognise them as such. I'm rambling again.

At any rate, here are my terrible thumbnails (my sketchbook is tiny and there was no space for annotations, so forgive me as I type my ramblings. Do yer best to follow along)


Scene opens with a figure waiting at the bus stop. The bus pulls in and scene cuts to inside, showing a side-view of the seats. The figure, a woman carrying a purse, settles herself into a window seat. She glances idly around — out at the aisle and up at the ceiling.

Cut to a front view and she opens her handbag, reaching inside.


She pulls out a small tin of mints/packet of gum and pops a piece into her mouth, chewing.

Cut to side view. Still chewing, others begin to make their way onto the bus. She casts a wary glance at each one as they pass but appears ultimately at ease.

Cut to first-person view, looking towards the front of the bus. There is a pause and a strange clunking sound. An old man with a walking frame (making the clunking noise) hobbles into view and purchases his ticket. He turns and begins to hobble, very slowly, towards her, his walking frame clunking rhythmically with each step.

Cut to side view again and she shifts in her seat slightly as the old man shuffles past. He comes to a halt next to her and, reflexively, she tightens her grip on her handbag. There is a pause, and she slowly turns her head very slightly to glance at him. Cut to first person view.


We see a comically graphic close-up of the old man's incredibly wizened, wrinkled face as he turns his head to smile broadly, ancient skin stretched taut and revealing a large number of missing or discoloured teeth.

Cut back to regular view and the lady recoils slightly, eyes wide. The old man turns and settles himself into the seat next to her and she hurridly looks away, sitting slightly straighter. Cut to front view as the bus rumbles into life and begins to pull away.

There is a moment of slightly awkward quiet between the two, the only sounds are of the bus's engine and the chatter of fellow passengers. The old man is smiling good-naturedly to himself and the lady continues to stare straight ahead, drumming her fingers slightly on her handbag.

The old man turns his head and smiles sweetly at her. She returns it, weakly. Delighted, the old man begins to chatter away,


Cut to side-view. She glances desperately over the old man's shoulder as he waffles away. There are a few cuts to other areas of the bus — ordinary conversation, but gradually everything begins to change very slightly. People leave faint motion blurs behind as they move and the conversations become slightly muted.

Cut to side view, from the opposite side (looking out into the aisle). The lady leans forward slightly, turning her head towards the window, fingers on her temples. The old man is seemingly unconcerned and continues chatting away.

Front view. The old man is laughing and talking and the lady rubs her temples, casting a sideways glance at the old man.

First-person view of the old man. He, too, is leaving motion blurs and appears very bright, almost over exposed or with a "bloom" effect — and something about his face is off. His mouth is moving out-of-sync to the rest of his face, slightly delayed as he turns and moves his head so it slides across his face to catch up with the rest. His voice is muted too, a faint ringing/humming sound begins to creep up.


The next series of shots are choppy, cutting between random snatches of conversation, the old man and various other parts of the bus (the ticket machine printing etc.) These random shots are repeated, getting faster and shorter and louder, interspersed with the lady gradually leaning further and further forward, hands clutching her head, the ringing noise growing louder and the motion blurs increasing as people move. Her vision becomes clouded and colours get distorted — eventually reaching an almost thermal-vision-like effect. It grows more and more rapidly intense until —

cut to black, and silence.

There is a pause, and we hear the squeak and rumble of a bus. We see the side of the bus as it begins to pull away, revealing the lady standing behind it.


She is outside her house again, and all is still. There is a faint wind, birds are tweeting. She pauses for a moment, takes a deep breath, then turns, adjusting her handbag over her shoulder. She walks up her garden path, fumbles with the lock, pushes it open, and steps inside. She closes the door behind her.

As I said it's not at all a sophisticated or clever idea and I'm concerned that it would appear as a shallow or needless representation of this kind of thing — I dunno? I can see the whole thing very clearly in my head and I wish I'd put a little more into representing it visually, but like I said, this was just an exercise in catching an idea and getting it onto paper quickly before it escapes.

A lot of the visual/sound ideas I'd pictured came from an experience I had in primary school — I still don't really know what happened, I just had a really funny turn and everything got extremely bright, I couldn't hear and everything looked like I was seeing it in thermal vision. Not exactly a broad representation of the entire spectrum of such panic/anxiety/etc attacks but, I dunno.

I sort of knew what I wanted to say to wrap this up but unfortunately it escapes me. Best just leave it here.

Comic & sketchbook: 20/01/2012

Today's comic reveals what an absolute wuss I am. Why do people feel they have to talk about these sorts of things really loudly in public places? Eugh.

Had a bit of difficulty with this comic. Found my mind kept wandering and my heart just wasn't in it - but I ploughed on through anyway. I really can't resort to that sort of excuse to justify lackluster work - it certainly won't hold up in employment so I need to break it now.

Spent most of the day out in town today, ended up doing some quick drawings at the train station. Nobody else was around unfortunately, but it was a good opportunity to practice and see if I can successfully apply what I've been learning to my drawings without reference. (That sentence made much more sense in my head)

Above, just some quick experiments at applying action lines to poses without any reference. I didn't really have a clear idea of what I was trying to draw most of the time - I just kind of draw a line and went with it - so they're a bit weak.


Then just some things scrawled on the way back home. Drawing on a bus is difficult.

I'm really trying to commit myself to using less lines when drawing - it's a habit, though, and a tricky one to break! I'm aiming to train my eye to really observe and THEN draw a line - just one - and really get the feel of that arm or leg or whatever. I just need to learn to look at the subject more than my paper.

Sketchbook: 19/01/2012

Didn't get nearly as much done tonight as I'd hoped, owing primarily to my mother managing to get lost twice on the way back home. Subsequently, a journey that should only have taken an hour and a half ended up taking three. Ho hum!


Continuing my quest for perfect posing, I tried using a big red pen to very loosely capture the flow of the action through the body, giving myself more of a starting point. I then built on top of that, trying to start by looking at the tilt of the shoulders against the hips to keep things in balance. Certainly still far from perfect, but I feel like I'm beginning to understand it a little better - though I don't yet entirely feel the weight that I'm supposed to be drawing. That'll come with time I suppose.

Comic: 19/01/2012


In today's exciting installment of ~*MY LIFE*~, Alex gets his feedback. And promptly pisses his pants.

In all seriousness, though an initially terrifying prospect, the feedback was really really helpful. I'm very happy with the advice I got - it's given me more direction now that I know for sure what I need to be working on. The comic strips, especially - as pointed out the drawings in my last series needed a whole lot of work. I think the biggest problem is that I never really know how much time I should spend on these things - I could easily spend hours slaving away over each panel and making it look perfect and pretty (very much a temptation) but is that really the point? Plus, I'll be the first to admit, I'm incredibly impatient! I tend to just get an idea and want to roll with it as soon as possible. I certainly think I could stand to spend just a little more time over each comic - it's just going to be about finding the right balance.

Anyway, er yeah, this one's kinda a bit rushed. Whoopsie. Silly little mistakes like magical shrinking legs in the third panel caused by me not paying attention. In my defence - I'm distracted! I'm going home in precisely one hour and I've still not packed.

Sketchbook: Lines of action

Been having a little look into the basics of posing in the hopes of helping my stiff clean up situation. The crux of strong, energetic posing is all about weight and balance so I'm revising 'lines of action' —an initial line drawn to express the momentum of a pose and "describe the force moving through the body."  






I tried copying some of the illustrations on the examples to see if I could try to understand how the line placement corresponded to the body but I don't think it really got me very far. Copying somebody else's lines doesn't really help you to understand the subject. I wasn't feeling the weight of what I was drawing at all. I tried a few experiments of my own, using poses from www.posemaniacs.com (Great drawing tool if you're not already familiar with it!)


Posemaniacs is a great resource but unfortunately it's not the same as drawing from life. It's helpful to understand the body and anatomy a little better but a lot of the poses are quite stiff. Still, I think it would be a useful experiment to try and exaggerate some of the poses!

I think that a large part of my problem lies in relying on sketchy lines to help a pose feel powerful, rather than keeping the actual feel of the overall drawing energetic. Because my initial posing and lines are a bit weak, my clean ups tend to look static and uninteresting. A good pose should be identifiable "feel" the same, even when reduced to a silhouette. If I can begin to fully understand weight and balance and figure out how to better express that in my drawings I think I'll be on the right track.

Similar to what we did in life drawing I think I need to start committing myself to drawing using less lines. I need to be able to capture the feeling and weight of a pose in as few lines as possible, which should hopefully serve to give my initial drawings more strength.

Comic: 18/01/2012

Look mum, no scribbles!!

Trying really hard to keep my lines as clean and focused as I can. I'm working on a pretty small scale which makes it a bit tricky as erasing any mistakes usually takes half the drawing along with it, peeling the surface of the paper away and making it very tough to re-draw. That's a really weird excuse, isn't it? But it's true! Paper that's been re-erased hundreds of times is really hard to draw on. I think I need a putty eraser or something.

Er. I'm digressing. It's still inconsistent and not terribly well drawn but I'm a bit more pleased with this one. It seemed to come a bit more easily — found myself not worrying quite so much about it — but that might be because I only had to draw myself again.

I must seem so narcissistic! 

Comic: 17/01/2012

And here's today's, in which I was (rather unfairly) accused of being a shoplifter. I think I'm a bit weedy to be lifting an entire shop all by myself, but hey ho.

Slightly better than yesterday's but still suffering problems. Mostly when trying to draw other people. I probably just relax when drawing myself because it doesn't matter how I look — I don't need to worry about offending myself!

Trying to reduce the amount of mess on my page by using less scribbles and more actual lines. It's weird and hard to get used to!

As an added bonus here are yet more kitty cats! I wanted to practice refining my drawings but couldn't think of any weighty poses to draw, so I opted for walking... and ended up drawing walking cats again. Thanks to Mr. Google for the lovely images.

The black ones were just me toying around with trying to keep the feel of the pose apparent with silhouettes. Didn't work too well, mostly because the cats themselves were black, so half the time even I couldn't see what the pose was supposed to be!

I'd intended to try and refine these properly with a pen and everything but I found myself growing too attached to the sketches... perhaps Mr. Lightbox might be useful in this situation?